PC CRASH ANALYSIS
CONTACT US FOR:
    • Simultaneous computer simulation of up to 2 vehicles (PC-Crash 2D), or 32 vehicles (PC-Crash 3D), with up to five   axles per vehicle.
    • Interface to Specs (North American), ADAC, Vyskocil, DSD (European and Japanese), and KBA vehicle   databases.
    • 2D or 3D kinetic calculation model.
    • Front/rear brake force distribution model plus ABS braking model.
    • ESP (Electronic Stability Program) model.
    • Specification of driver reaction, accelerating, braking, steering, and other parameters in the form of sequences.
    • Individual damaged wheel steering and repositioning at any time.
    • Steering can also be specified with kinematic and kinetic (default mode) vehicle paths, with various kinetic steering   model options.
    • Definition of different road elevations, slopes and friction coefficients in specific polygonal areas.
    • Impact model by Kudlich-Slibar, based on conservation of linear and angular momentum, with "full" and "sliding"   impacts possible.
    • Specification of impact elasticity with restitution or separation velocity.
    • 2D or 3D impact model, with unlimited number of impacts.
    • Automatic calculation of secondary impacts.
    • Collision optimizer, for the automatic determination of impact speeds and seven other impact parameters, based   on rest and/or intermediate vehicle positions.
    • Crash backwards calculation, using post-impact velocities and either momentum or crush energy to determine
       pre-impact speeds.
    • Kinematic calculation of post-impact velocities, based on up to six post-impact positions and braking levels for   each vehicle.
    • Automatic kinematic calculation of accident avoidance.
    • Automatic kinetic calculation of accident avoidance, with either gradual decrease of speed or increase of braking   level until impact is avoided.
    • Kinematic calculation model for pedestrian accidents.
    • Various diagrams for velocities, accelerations, wheel forces, etc.
    • Printout of report of input/output values, including all collision and trajectory parameters.
    • Detailed vehicle shapes can be specified using DXF files, with change of shape at impact possible.
    • Scene DXF and VMRL drawings and/or bitmaps can be imported into the simulation.
    • Integrated drawing program for drawing/modifying scene drawings and vehicle DXF shapes, with 256 layers,   extrude feature, and tool for constructing intersections and roads.